My Unity project started opening again!


Hey! A major(-ish) development:

My Unity project works again!

A couple of weeks ago, I had to stop working on this project because my Unity project stopped working. Recently, I got it working again. I will continue to work on this game, but it might be slow, considering time limitations and other small projects. But I'm excited to get back to working on this game!

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Planned for next update:

  • Seven new levels w/ new mechanics
  • Worlds / map system
  • Audio bugfixes
  • Revamped UI
    • Tooltips
    • Animations
    • Menus
  • Controller support*
  • Settings
  • Save system
  • Statistics
    • Number of levels completed
    • Number of times failed
    • Meals ruined (this may seem useless if you've played the Trijam demo, but I have a plan for this one)
    • Other stuff, if I can think of it
  • Custom art (maybe)

*If I can get my hands on a controller

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Page updates:

I moved the images over from the Trijam page and formatted it pretty much the same. I'm not entirely happy with it, so I may update it later or wait until the full release because I'm currently bone-dry for design ideas.

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I probably should start writing more detailed devlogs, but that'll come in time.

That about does it, see you later!

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