I'm an indie game dev, working in Unity, Java, and Applesoft Basic.
I have a few projects in both two and three dimensions. Here are the ones I'm actively working on:
Untitled 2d physics-based shooter thing
This one takes heavy inspiration from Stick Fight: The Game. The central premise is that two players can play with one keyboard, although there will be single-player (player vs. CPU) and online multiplayer modes. I'll update this description a little further into development.
Development will be slow for a while because I've just started a new school year, and I have to get things in order and work out how much time I'll have first; then, I'll be able to plan around that in terms of my gamedev workload. I will provide updates on how my games are going from time to time, though, so if you're interested in the games I've listed above, feel free to drop a follow. Most of my games will be free with small, unobtrusive microtransactions or the ability to donate if you ever feel like it. If I have a paid game, it will be a game that I put a lot of effort into and think is good or important enough to warrant being a paid game.
If you've made it this far, thanks! Be sure to keep an eye out for any of my games that might interest you. If you like any of my work so far and want to support my hobby, you can donate here.